The Last Gyre

The crystal spheres are dying. One ship. One crew. One mission to the edge of everything.


The Campaign

System: D&D 5e | Setting: Spelljammer / Original Homebrew | Status: Pre-Launch

The crew of the Argent Threshold, the most advanced vessel Trisurus has ever built, are ten days from setting out to observe the collapse of a dying crystal sphere into the cosmic phenomenon known as the Last Gyre. They are supposed to document, learn, and return.


Player Resources

The Ship

The Mission

Character Creation

Species of Trisurus

Classes of Trisurus

Backgrounds of Trisurus


Your Homeworld: Trisurus

A civilization spanning three worlds, powered by the fusion of magic and technology. Ten thousand years of history, and a place you may never see again.

Overview

Culture & Society

Government & Factions

Research

The Three Worlds

Locations

Technology

History

Military

Science & Magitech

Refugee Cultures

Notable Figures


Universal Lore



This wiki will grow as the campaign progresses. New locations, NPCs, factions, and lore will be revealed through play.